


Process & Skillsets
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Brand & Product Analysis: Comprehensive analysis of brand identity and product requirements.
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Mechanic Storytelling & Ideation: Concept development, storytelling for mechanics, and storyboarding.
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2D/3D Game-Ready Asset Production: End-to-end creation of optimized assets for game engines.
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Technical Pipeline: Full pipeline management including Modeling, Retopology, Rigging, Animation, and Retargeting.
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Unity Technical Art: Developing Unity-based custom Shaders, Particles, and VFX.
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QA & Final Delivery: Quality Assurance processes and preparing projects for final deployment.
View more to find will find previews and processes of game projects where I played key roles as 3D Artist, 3D Specialist, and Technical Team Lead.

Process & Skillsets
-
Brand & Product Analysis: Comprehensive analysis of brand identity and product requirements.
-
Mechanic Storytelling & Ideation: Concept development, storytelling for mechanics, and storyboarding.
-
2D/3D Game-Ready Asset Production: End-to-end creation of optimized assets for game engines.
-
Technical Pipeline: Full pipeline management including Modeling, Retopology, Rigging, Animation, and Retargeting.
-
Unity Technical Art: Developing Unity-based custom Shaders, Particles, and VFX.
-
QA & Final Delivery: Quality Assurance processes and preparing projects for final deployment.
View more to find previews and processes of XR Try On projects where I played key roles as 3D Artist, 3D Specialist, and Technical Team Lead.


R&D Projects
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Trend & Software Evolution: Staying ahead of industry design trends and keeping up-to-date with active software updates and releases.
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Cross-Platform Integration: Testing specialized software such as Character Creator, iClone, Marvelous Designer, and Clo 3D, and streamlining the pipeline for exporting assets to Blender.
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Comprehensive Character Pipeline: Expertise in character modeling, garment design, complex shading systems, rigging, lighting, and camera animation.
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Performance & Rendering: Advanced render settings and cross-device optimization.
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Modular & Non-Destructive Workflows: Developing modular connection systems between objects, implementing Trimsheet textures, and maintaining non-destructive project structures.
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Technical Tool Development: Creating complex, custom Python Add-ons within Blender to automate and enhance workflows.
Beyond my professional work, I enjoy experimenting with character art, apparel, and robotics. 'View More' to see my art tests and lighting/render explorations.
