


Process & Skillsets
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Brand & Product Analysis: Comprehensive analysis of brand identity and product requirements.
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Mechanic Storytelling & Ideation: Concept development, storytelling for mechanics, and storyboarding.
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2D/3D Game-Ready Asset Production: End-to-end creation of optimized assets for game engines.
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Technical Pipeline: Full pipeline management including Modeling, Retopology, Rigging, Animation, and Retargeting.
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Unity Technical Art: Developing Unity-based custom Shaders, Particles, and VFX.
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QA & Final Delivery: Quality Assurance processes and preparing projects for final deployment.
View more to find will find previews and processes of game projects where I played key roles as 3D Artist, 3D Specialist, and Technical Team Lead.

Process & Skillsets
-
Brand & Product Analysis: Comprehensive analysis of brand identity and product requirements.
-
Mechanic Storytelling & Ideation: Concept development, storytelling for mechanics, and storyboarding.
-
2D/3D Game-Ready Asset Production: End-to-end creation of optimized assets for game engines.
-
Technical Pipeline: Full pipeline management including Modeling, Retopology, Rigging, Animation, and Retargeting.
-
Unity Technical Art: Developing Unity-based custom Shaders, Particles, and VFX.
-
QA & Final Delivery: Quality Assurance processes and preparing projects for final deployment.
View more to find previews and processes of XR Try On projects where I played key roles as 3D Artist, 3D Specialist, and Technical Team Lead.
