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COLOSSUS

3D Modelling

• After the concept art is complete, the next step is to create a basic blockout of the robot using Blender. Before adding any details, refined the basic blockout of the each modular component.

• Components was designed to be conceptually compatible with each other.The created pieces produced more than 1.3 million combinations. Excluding Epics, 1100 NFTs were created by randomly selecting from among these combinations

RENDERING

• The scenes were categorized into three classes: Common, Legendary and Epic.

• Each category have different scene setup. But for Epic ones have unique scene, which linked conceptually with per characters.

• The character and the QR code representing AR were kept in the foreground of the hierarchy in the scene.

OPTIMIZATION

• The procedural textures and high-poly models were optimized for AR compatible.

• All components optimized for performance by minimizing the number of polygons, this process was made to work in a performance that is suitable for all devices.

HELMET DESIGNS

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